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INI File  |  2003-09-30  |  5KB  |  225 lines

  1. [preset00]
  2. fRating=3
  3. fGammaAdj=1.98
  4. fDecay=0.9449
  5. fVideoEchoZoom=1
  6. fVideoEchoAlpha=0.5
  7. nVideoEchoOrientation=0
  8. nWaveMode=2
  9. bAdditiveWaves=0
  10. bWaveDots=0
  11. bWaveThick=1
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=0
  14. bTexWrap=1
  15. bDarkenCenter=1
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=2.987793
  22. fWaveScale=1.008109
  23. fWaveSmoothing=0
  24. fWaveParam=0
  25. fModWaveAlphaStart=0.5
  26. fModWaveAlphaEnd=1
  27. fWarpAnimSpeed=1.0018
  28. fWarpScale=1.0018
  29. fZoomExponent=1.008149
  30. fShader=0
  31. zoom=1.008148
  32. rot=0
  33. cx=0.5
  34. cy=0.5
  35. dx=0
  36. dy=0
  37. warp=0.01
  38. sx=0.9999
  39. sy=0.9999
  40. wave_r=0.5
  41. wave_g=0.5
  42. wave_b=0.5
  43. wave_x=0.5
  44. wave_y=0.5
  45. ob_size=0
  46. ob_r=0
  47. ob_g=0
  48. ob_b=0.4
  49. ob_a=0
  50. ib_size=0
  51. ib_r=0
  52. ib_g=0.3
  53. ib_b=0
  54. ib_a=1
  55. nMotionVectorsX=6.4
  56. nMotionVectorsY=2.400001
  57. mv_dx=0
  58. mv_dy=0.34
  59. mv_l=0.999999
  60. mv_r=0.7599
  61. mv_g=0.48
  62. mv_b=0.39
  63. mv_a=0
  64. wavecode_0_enabled=0
  65. wavecode_0_samples=512
  66. wavecode_0_sep=0
  67. wavecode_0_bSpectrum=0
  68. wavecode_0_bUseDots=0
  69. wavecode_0_bDrawThick=0
  70. wavecode_0_bAdditive=0
  71. wavecode_0_scaling=1
  72. wavecode_0_smoothing=0.5
  73. wavecode_0_r=1
  74. wavecode_0_g=1
  75. wavecode_0_b=1
  76. wavecode_0_a=1
  77. wavecode_1_enabled=0
  78. wavecode_1_samples=512
  79. wavecode_1_sep=0
  80. wavecode_1_bSpectrum=0
  81. wavecode_1_bUseDots=0
  82. wavecode_1_bDrawThick=0
  83. wavecode_1_bAdditive=0
  84. wavecode_1_scaling=1
  85. wavecode_1_smoothing=0.5
  86. wavecode_1_r=1
  87. wavecode_1_g=1
  88. wavecode_1_b=1
  89. wavecode_1_a=1
  90. wavecode_2_enabled=0
  91. wavecode_2_samples=512
  92. wavecode_2_sep=0
  93. wavecode_2_bSpectrum=0
  94. wavecode_2_bUseDots=0
  95. wavecode_2_bDrawThick=0
  96. wavecode_2_bAdditive=0
  97. wavecode_2_scaling=1
  98. wavecode_2_smoothing=0.5
  99. wavecode_2_r=1
  100. wavecode_2_g=1
  101. wavecode_2_b=1
  102. wavecode_2_a=1
  103. wavecode_3_enabled=0
  104. wavecode_3_samples=512
  105. wavecode_3_sep=0
  106. wavecode_3_bSpectrum=0
  107. wavecode_3_bUseDots=0
  108. wavecode_3_bDrawThick=0
  109. wavecode_3_bAdditive=0
  110. wavecode_3_scaling=1
  111. wavecode_3_smoothing=0.5
  112. wavecode_3_r=1
  113. wavecode_3_g=1
  114. wavecode_3_b=1
  115. wavecode_3_a=1
  116. shapecode_0_enabled=0
  117. shapecode_0_sides=4
  118. shapecode_0_additive=0
  119. shapecode_0_thickOutline=0
  120. shapecode_0_textured=0
  121. shapecode_0_x=0.5
  122. shapecode_0_y=0.5
  123. shapecode_0_rad=0.1
  124. shapecode_0_ang=0
  125. shapecode_0_tex_ang=0
  126. shapecode_0_tex_zoom=1
  127. shapecode_0_r=1
  128. shapecode_0_g=0
  129. shapecode_0_b=0
  130. shapecode_0_a=1
  131. shapecode_0_r2=0
  132. shapecode_0_g2=1
  133. shapecode_0_b2=0
  134. shapecode_0_a2=0
  135. shapecode_0_border_r=1
  136. shapecode_0_border_g=1
  137. shapecode_0_border_b=1
  138. shapecode_0_border_a=0.1
  139. shapecode_1_enabled=0
  140. shapecode_1_sides=4
  141. shapecode_1_additive=0
  142. shapecode_1_thickOutline=0
  143. shapecode_1_textured=0
  144. shapecode_1_x=0.5
  145. shapecode_1_y=0.5
  146. shapecode_1_rad=0.1
  147. shapecode_1_ang=0
  148. shapecode_1_tex_ang=0
  149. shapecode_1_tex_zoom=1
  150. shapecode_1_r=1
  151. shapecode_1_g=0
  152. shapecode_1_b=0
  153. shapecode_1_a=1
  154. shapecode_1_r2=0
  155. shapecode_1_g2=1
  156. shapecode_1_b2=0
  157. shapecode_1_a2=0
  158. shapecode_1_border_r=1
  159. shapecode_1_border_g=1
  160. shapecode_1_border_b=1
  161. shapecode_1_border_a=0.1
  162. shapecode_2_enabled=0
  163. shapecode_2_sides=4
  164. shapecode_2_additive=0
  165. shapecode_2_thickOutline=0
  166. shapecode_2_textured=0
  167. shapecode_2_x=0.5
  168. shapecode_2_y=0.5
  169. shapecode_2_rad=0.1
  170. shapecode_2_ang=0
  171. shapecode_2_tex_ang=0
  172. shapecode_2_tex_zoom=1
  173. shapecode_2_r=1
  174. shapecode_2_g=0
  175. shapecode_2_b=0
  176. shapecode_2_a=1
  177. shapecode_2_r2=0
  178. shapecode_2_g2=1
  179. shapecode_2_b2=0
  180. shapecode_2_a2=0
  181. shapecode_2_border_r=1
  182. shapecode_2_border_g=1
  183. shapecode_2_border_b=1
  184. shapecode_2_border_a=0.1
  185. shapecode_3_enabled=0
  186. shapecode_3_sides=4
  187. shapecode_3_additive=0
  188. shapecode_3_thickOutline=0
  189. shapecode_3_textured=0
  190. shapecode_3_x=0.5
  191. shapecode_3_y=0.5
  192. shapecode_3_rad=0.1
  193. shapecode_3_ang=0
  194. shapecode_3_tex_ang=0
  195. shapecode_3_tex_zoom=1
  196. shapecode_3_r=1
  197. shapecode_3_g=0
  198. shapecode_3_b=0
  199. shapecode_3_a=1
  200. shapecode_3_r2=0
  201. shapecode_3_g2=1
  202. shapecode_3_b2=0
  203. shapecode_3_a2=0
  204. shapecode_3_border_r=1
  205. shapecode_3_border_g=1
  206. shapecode_3_border_b=1
  207. shapecode_3_border_a=0.1
  208. per_frame_1=wave_r = wave_r + 0.45*(0.5*sin(time*0.701)+ 0.3*cos(time*0.438));
  209. per_frame_2=wave_b = wave_b - 0.4*(0.5*sin(time*4.782)+0.5*cos(time*0.722));
  210. per_frame_3=wave_g = wave_g + 0.4*sin(time*1.931);
  211. per_frame_4=vol=0.15*(bass_att+bass+mid+mid_att);
  212. per_frame_5=rot = rot+0.030*( 0.60*sin(0.381*time) + 0.40*sin(0.479*time) );
  213. per_frame_6=myeff=(q3+ if(above(q2,0.75), + q1*tan(time), + q2*tan(time))+.4+((cos(vol))/2) +q3 + 0.40*sin(8*mid)+.25+(vol/10));
  214. per_frame_7=mytime=.7;
  215. per_frame_8=q1=sin(mytime*4);
  216. per_frame_9=q2=sin(mytime*2);
  217. per_frame_10=q3=abs(rad-.1)*(mytime*myeff);
  218. per_frame_11=xpos=.5;
  219. per_frame_12=ypos=.5;
  220. per_frame_13=wave_x = wave_x + if(above(wave_y,.75), - 0.1*tan(time), + 0.1*tan(time))-.4+((cos(vol))/2)*myeff;
  221. per_frame_14=wave_y = wave_y + if(below(wave_x,.75), -0.1*tan(time), +0.1*tan(time))-.4+((cos(vol))/2)*myeff;
  222. per_pixel_1=dx=q3*atan((rad)/q2*sin((dx_r*dy_r)*q3+time*5));
  223. per_pixel_2=dy=q3*atan((rad)/q2*cos((dx*dy)*q3+time*5));
  224. per_pixel_3=
  225.